Files
Campbell Barton e955c94ed3 License Headers: Set copyright to "Blender Authors", add AUTHORS
Listing the "Blender Foundation" as copyright holder implied the Blender
Foundation holds copyright to files which may include work from many
developers.

While keeping copyright on headers makes sense for isolated libraries,
Blender's own code may be refactored or moved between files in a way
that makes the per file copyright holders less meaningful.

Copyright references to the "Blender Foundation" have been replaced with
"Blender Authors", with the exception of `./extern/` since these this
contains libraries which are more isolated, any changed to license
headers there can be handled on a case-by-case basis.

Some directories in `./intern/` have also been excluded:

- `./intern/cycles/` it's own `AUTHORS` file is planned.
- `./intern/opensubdiv/`.

An "AUTHORS" file has been added, using the chromium projects authors
file as a template.

Design task: #110784

Ref !110783.
2023-08-16 00:20:26 +10:00

56 lines
2.0 KiB
C++

/* SPDX-FileCopyrightText: 2023 Blender Authors
*
* SPDX-License-Identifier: GPL-2.0-or-later */
/** \file
* \ingroup freestyle
*/
#pragma once
namespace Freestyle {
class UnaryPredicate0D;
class UnaryPredicate1D;
class BinaryPredicate0D;
class BinaryPredicate1D;
class ChainingIterator;
class AdjacencyIterator;
class Interface0D;
class Interface1D;
class Interface0DIterator;
class Stroke;
class StrokeShader;
} // namespace Freestyle
// BinaryPredicate0D: __call__
int Director_BPy_BinaryPredicate0D___call__(Freestyle::BinaryPredicate0D *bp0D,
Freestyle::Interface0D &i1,
Freestyle::Interface0D &i2);
// BinaryPredicate1D: __call__
int Director_BPy_BinaryPredicate1D___call__(Freestyle::BinaryPredicate1D *bp1D,
Freestyle::Interface1D &i1,
Freestyle::Interface1D &i2);
// UnaryFunction{0D,1D}: __call__
int Director_BPy_UnaryFunction0D___call__(void *uf0D,
void *py_uf0D,
Freestyle::Interface0DIterator &if0D_it);
int Director_BPy_UnaryFunction1D___call__(void *uf1D, void *py_uf1D, Freestyle::Interface1D &if1D);
// UnaryPredicate0D: __call__
int Director_BPy_UnaryPredicate0D___call__(Freestyle::UnaryPredicate0D *up0D,
Freestyle::Interface0DIterator &if0D_it);
// UnaryPredicate1D: __call__
int Director_BPy_UnaryPredicate1D___call__(Freestyle::UnaryPredicate1D *up1D,
Freestyle::Interface1D &if1D);
// StrokeShader: shade
int Director_BPy_StrokeShader_shade(Freestyle::StrokeShader *ss, Freestyle::Stroke &s);
// ChainingIterator: init, traverse
int Director_BPy_ChainingIterator_init(Freestyle::ChainingIterator *c_it);
int Director_BPy_ChainingIterator_traverse(Freestyle::ChainingIterator *c_it,
Freestyle::AdjacencyIterator &a_it);