20 lines
408 B
C++
20 lines
408 B
C++
/* SPDX-FileCopyrightText: 2023 Blender Authors
|
|
*
|
|
* SPDX-License-Identifier: GPL-2.0-or-later */
|
|
|
|
#pragma once
|
|
|
|
#include "BLI_index_mask.hh"
|
|
|
|
#include "BKE_attribute_filter.hh"
|
|
|
|
struct Mesh;
|
|
|
|
namespace blender::geometry {
|
|
|
|
void split_edges(Mesh &mesh,
|
|
const IndexMask &selected_edges,
|
|
const bke::AttributeFilter &attribute_filter = {});
|
|
|
|
} // namespace blender::geometry
|