Files
test2/source/blender/gpu/dummy/dummy_framebuffer.hh
Hans Goudey a68d39e9d9 Cleanup: Formatting
Run `make format` after the library update in the previous commit.
2025-10-02 12:55:42 -04:00

61 lines
1.6 KiB
C++

/* SPDX-FileCopyrightText: 2023 Blender Authors
*
* SPDX-License-Identifier: GPL-2.0-or-later */
/** \file
* \ingroup gpu
*/
#pragma once
#include "gpu_framebuffer_private.hh"
namespace blender::gpu {
class DummyFrameBuffer : public FrameBuffer {
public:
DummyFrameBuffer(const char *name) : FrameBuffer(name) {}
void bind(bool /*enabled_srgb*/) override {}
bool check(char /*err_out*/[256]) override
{
return true;
}
void clear(GPUFrameBufferBits /*buffers*/,
const float /*clear_color*/[4],
float /*clear_depth*/,
uint /*clear_stencil*/) override
{
}
void clear_multi(const float (* /*clear_color*/)[4]) override {}
void clear_attachment(GPUAttachmentType /*type*/,
eGPUDataFormat /*data_format*/,
const void * /*clear_value*/) override
{
}
void attachment_set_loadstore_op(GPUAttachmentType /*type*/, GPULoadStore /*ls*/) override {}
void subpass_transition_impl(const GPUAttachmentState /*depth_attachment_state*/,
Span<GPUAttachmentState> /*color_attachment_states*/) override {};
void read(GPUFrameBufferBits /*planes*/,
eGPUDataFormat /*format*/,
const int /*area*/[4],
int /*channel_len*/,
int /*slot*/,
void * /*r_data*/) override
{
}
void blit_to(GPUFrameBufferBits /*planes*/,
int /*src_slot*/,
FrameBuffer * /*dst*/,
int /*dst_slot*/,
int /*dst_offset_x*/,
int /*dst_offset_y*/) override
{
}
};
} // namespace blender::gpu