Files
test2/source/blender/gpu/tests/storage_buffer_test.cc
Clément Foucault 7a97105b28 GPU: Remove wrapper type for gpu::StorageBuf
This is the first step into merging DRW_gpu_wrapper.hh into
the GPU module.

This is very similar to #119825.

Pull Request: https://projects.blender.org/blender/blender/pulls/144329
2025-08-11 10:35:53 +02:00

204 lines
5.5 KiB
C++

/* SPDX-FileCopyrightText: 2023 Blender Authors
*
* SPDX-License-Identifier: Apache-2.0 */
#include "testing/testing.h"
#include "GPU_storage_buffer.hh"
#include "BLI_math_vector.hh"
#include "BLI_vector.hh"
#include "gpu_testing.hh"
namespace blender::gpu::tests {
constexpr size_t SIZE = 128;
constexpr size_t SIZE_IN_BYTES = SIZE * sizeof(int);
static Vector<int32_t> test_data()
{
Vector<int32_t> data;
for (int i : IndexRange(SIZE)) {
data.append(i);
}
return data;
}
static void test_storage_buffer_create_update_read()
{
StorageBuf *ssbo = GPU_storagebuf_create_ex(SIZE_IN_BYTES, nullptr, GPU_USAGE_STATIC, __func__);
EXPECT_NE(ssbo, nullptr);
/* Upload some dummy data. */
const Vector<int32_t> data = test_data();
GPU_storagebuf_update(ssbo, data.data());
/* Read back data from SSBO. */
Vector<int32_t> read_data;
read_data.resize(SIZE, 0);
GPU_storagebuf_read(ssbo, read_data.data());
/* Check if data is the same. */
for (int i : IndexRange(SIZE)) {
EXPECT_EQ(data[i], read_data[i]);
}
GPU_storagebuf_free(ssbo);
}
GPU_TEST(storage_buffer_create_update_read);
static void test_storage_buffer_clear_zero()
{
StorageBuf *ssbo = GPU_storagebuf_create_ex(SIZE_IN_BYTES, nullptr, GPU_USAGE_STATIC, __func__);
EXPECT_NE(ssbo, nullptr);
/* Upload some dummy data. */
const Vector<int32_t> data = test_data();
GPU_storagebuf_update(ssbo, data.data());
GPU_storagebuf_clear_to_zero(ssbo);
/* Read back data from SSBO. */
Vector<int32_t> read_data;
read_data.resize(SIZE, 0);
GPU_storagebuf_read(ssbo, read_data.data());
/* Check if data is the same. */
for (int i : IndexRange(SIZE)) {
EXPECT_EQ(0, read_data[i]);
}
GPU_storagebuf_free(ssbo);
}
GPU_TEST(storage_buffer_clear_zero);
static void test_storage_buffer_clear()
{
StorageBuf *ssbo = GPU_storagebuf_create_ex(SIZE_IN_BYTES, nullptr, GPU_USAGE_STATIC, __func__);
EXPECT_NE(ssbo, nullptr);
GPU_storagebuf_clear(ssbo, 157255);
/* Read back data from SSBO. */
Vector<int32_t> read_data;
read_data.resize(SIZE, 0);
GPU_storagebuf_read(ssbo, read_data.data());
/* Check if datatest_ is the same. */
for (int i : IndexRange(SIZE)) {
EXPECT_EQ(157255, read_data[i]);
}
GPU_storagebuf_free(ssbo);
}
GPU_TEST(storage_buffer_clear);
static void test_storage_buffer_clear_byte_pattern()
{
StorageBuf *ssbo = GPU_storagebuf_create_ex(SIZE_IN_BYTES, nullptr, GPU_USAGE_STATIC, __func__);
EXPECT_NE(ssbo, nullptr);
/* Tests a different clear command on Metal. */
GPU_storagebuf_clear(ssbo, 0xFCFCFCFCu);
/* Read back data from SSBO. */
Vector<int32_t> read_data;
read_data.resize(SIZE, 0);
GPU_storagebuf_read(ssbo, read_data.data());
/* Check if datatest_ is the same. */
for (int i : IndexRange(SIZE)) {
EXPECT_EQ(0xFCFCFCFCu, read_data[i]);
}
GPU_storagebuf_free(ssbo);
}
GPU_TEST(storage_buffer_clear_byte_pattern);
static void test_storage_buffer_copy_from_vertex_buffer()
{
StorageBuf *ssbo = GPU_storagebuf_create_ex(SIZE_IN_BYTES, nullptr, GPU_USAGE_STATIC, __func__);
EXPECT_NE(ssbo, nullptr);
/* Create vertex buffer. */
GPUVertFormat format = {0};
GPU_vertformat_attr_add(&format, "pos", gpu::VertAttrType::SFLOAT_32_32);
GPU_vertformat_attr_add(&format, "color", gpu::VertAttrType::SFLOAT_32_32_32_32);
VertBuf *vbo = GPU_vertbuf_create_with_format(format);
GPU_vertbuf_data_alloc(*vbo, 4);
struct Vert {
float2 pos;
float4 color;
};
Vert data[4] = {
{float2(-1.0, -1.0), float4(0.0, 0.0, 0.0, 1.0)},
{float2(1.0, -1.0), float4(1.0, 0.0, 0.0, 1.0)},
{float2(1.0, 1.0), float4(1.0, 1.0, 0.0, 1.0)},
{float2(-1.0, 1.0), float4(0.0, 1.0, 0.0, 1.0)},
};
for (int i : IndexRange(4)) {
GPU_vertbuf_vert_set(vbo, i, &data[i]);
}
Span<float> expected_data(static_cast<float *>(static_cast<void *>(&data)), 24);
Vector<float> read_data;
read_data.resize(SIZE, 0);
/* Copy vertex buffer to storage buffer. */
{
GPU_storagebuf_clear_to_zero(ssbo);
GPU_storagebuf_copy_sub_from_vertbuf(ssbo, vbo, 0, 0, sizeof(data));
/* Validate content of SSBO. */
GPU_storagebuf_read(ssbo, read_data.data());
EXPECT_EQ_SPAN<float>(expected_data, read_data.as_span().slice(IndexRange(24)));
for (int i : IndexRange(24, SIZE - 24)) {
EXPECT_EQ(0.0, read_data[i]);
}
}
/* Copy vertex buffer to storage buffer with 16 bytes of offset. */
{
GPU_storagebuf_clear_to_zero(ssbo);
GPU_storagebuf_copy_sub_from_vertbuf(ssbo, vbo, 16, 0, sizeof(data));
/* Validate content of SSBO. */
GPU_storagebuf_read(ssbo, read_data.data());
for (int i : IndexRange(4)) {
EXPECT_EQ(0.0, read_data[i]);
}
EXPECT_EQ_SPAN(expected_data, read_data.as_span().slice(4, 24));
for (int i : IndexRange(28, SIZE - 28)) {
EXPECT_EQ(0.0, read_data[i]);
}
}
/* Partially Copy vertex buffer to storage buffer with 16 bytes of offset. */
{
GPU_storagebuf_clear_to_zero(ssbo);
GPU_storagebuf_copy_sub_from_vertbuf(ssbo, vbo, 16, sizeof(Vert), sizeof(data) / 2);
/* Validate content of SSBO. */
GPU_storagebuf_read(ssbo, read_data.data());
for (int i : IndexRange(4)) {
EXPECT_EQ(0.0, read_data[i]);
}
EXPECT_EQ_SPAN(expected_data.slice(6, 12), read_data.as_span().slice(4, 12));
for (int i : IndexRange(16, SIZE - 16)) {
EXPECT_EQ(0.0, read_data[i]);
}
}
GPU_vertbuf_discard(vbo);
GPU_storagebuf_free(ssbo);
}
GPU_TEST(storage_buffer_copy_from_vertex_buffer);
} // namespace blender::gpu::tests