This commit adds an initial STL import node, the first of the nodes from the current Google Summer of Code Project [0]. The importer is refactored to output a mesh pointer, and a node is added to wrap around the importer. The node supports error messages from the importer. A new experimental option is added to hide the nodes by default until they're ready to be exposed generally. 0: https://devtalk.blender.org/t/gsoc-2024-geometry-nodes-file-import-nodes/34482) Pull Request: https://projects.blender.org/blender/blender/pulls/122418
31 lines
663 B
C++
31 lines
663 B
C++
/* SPDX-FileCopyrightText: 2023 Blender Authors
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*
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* SPDX-License-Identifier: GPL-2.0-or-later */
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/** \file
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* \ingroup stl
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*/
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#include "BLI_timeit.hh"
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#include "IO_stl.hh"
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#include "stl_export.hh"
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#include "stl_import.hh"
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void STL_import(bContext *C, const STLImportParams *import_params)
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{
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SCOPED_TIMER("STL Import");
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blender::io::stl::importer_main(C, *import_params);
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}
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void STL_export(bContext *C, const STLExportParams *export_params)
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{
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SCOPED_TIMER("STL Export");
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blender::io::stl::exporter_main(C, *export_params);
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}
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Mesh *STL_import_mesh(const STLImportParams *import_params)
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{
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return blender::io::stl::read_stl_file(*import_params);
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}
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