In Blender 3.3 (1) the individual combine and separate color nodes were combined together into a single combine/separate color node. To ensure legacy addons still worked, the old nodes were left in Blender, but hidden from the Add menus. It has been nearly 3 years since that change was made, most if not all addons should have been updated by now. So this commit removes these hidden legacy nodes. (1) blender/blender@82df48227b Pull Request: https://projects.blender.org/blender/blender/pulls/135376
69 lines
1.5 KiB
CMake
69 lines
1.5 KiB
CMake
# SPDX-FileCopyrightText: 2023 Blender Authors
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#
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# SPDX-License-Identifier: GPL-2.0-or-later
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set(INC
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.
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..
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../intern
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../../editors/include
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../../makesrna
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# RNA_prototypes.hh
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${CMAKE_BINARY_DIR}/source/blender/makesrna
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)
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set(INC_SYS
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)
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set(SRC
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nodes/node_texture_at.cc
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nodes/node_texture_bricks.cc
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nodes/node_texture_checker.cc
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nodes/node_texture_combine_color.cc
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nodes/node_texture_common.cc
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nodes/node_texture_coord.cc
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nodes/node_texture_curves.cc
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nodes/node_texture_distance.cc
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nodes/node_texture_hueSatVal.cc
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nodes/node_texture_image.cc
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nodes/node_texture_invert.cc
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nodes/node_texture_math.cc
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nodes/node_texture_mixRgb.cc
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nodes/node_texture_output.cc
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nodes/node_texture_proc.cc
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nodes/node_texture_rotate.cc
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nodes/node_texture_scale.cc
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nodes/node_texture_separate_color.cc
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nodes/node_texture_texture.cc
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nodes/node_texture_translate.cc
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nodes/node_texture_valToNor.cc
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nodes/node_texture_valToRgb.cc
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nodes/node_texture_viewer.cc
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node_texture_register.cc
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node_texture_tree.cc
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node_texture_util.cc
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node_texture_register.hh
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node_texture_util.hh
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)
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set(LIB
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PRIVATE bf::blenkernel
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PRIVATE bf::blenlib
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PRIVATE bf::blentranslation
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PRIVATE bf::bmesh
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PRIVATE bf::depsgraph
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PRIVATE bf::dna
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PRIVATE bf::imbuf
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PRIVATE bf::intern::guardedalloc
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bf_nodes
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PRIVATE bf::render
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PRIVATE bf::windowmanager
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)
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blender_add_lib(bf_nodes_texture "${SRC}" "${INC}" "${INC_SYS}" "${LIB}")
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# RNA_prototypes.hh
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add_dependencies(bf_nodes_texture bf_rna)
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