The numeric levels have no obvious meaning. This removes the distinction between severity and levels, instead there is a single list of named levels with defined meaning. Debug means information that's mainly useful for developers, and trace is for very verbose code execution tracing. Pull Request: https://projects.blender.org/blender/blender/pulls/140244
75 lines
2.5 KiB
C++
75 lines
2.5 KiB
C++
/* SPDX-FileCopyrightText: 2011-2022 Blender Authors
|
|
*
|
|
* SPDX-License-Identifier: GPL-2.0-or-later */
|
|
|
|
#include "light_tasks_delegate.hh"
|
|
#include "engine.hh"
|
|
|
|
namespace blender::render::hydra {
|
|
|
|
LightTasksDelegate::LightTasksDelegate(pxr::HdRenderIndex *parent_index,
|
|
pxr::SdfPath const &delegate_id)
|
|
: pxr::HdSceneDelegate(parent_index, delegate_id)
|
|
{
|
|
simple_task_id_ = GetDelegateID().AppendElementString("simpleTask");
|
|
GetRenderIndex().InsertTask<pxr::HdxSimpleLightTask>(this, simple_task_id_);
|
|
skydome_task_id_ = GetDelegateID().AppendElementString("skydomeTask");
|
|
GetRenderIndex().InsertTask<pxr::HdxSkydomeTask>(this, skydome_task_id_);
|
|
|
|
CLOG_DEBUG(LOG_HYDRA_RENDER, "%s", simple_task_id_.GetText());
|
|
CLOG_DEBUG(LOG_HYDRA_RENDER, "%s", skydome_task_id_.GetText());
|
|
}
|
|
|
|
pxr::VtValue LightTasksDelegate::Get(pxr::SdfPath const &id, pxr::TfToken const &key)
|
|
{
|
|
CLOG_DEBUG(LOG_HYDRA_RENDER, "%s, %s", id.GetText(), key.GetText());
|
|
|
|
if (key == pxr::HdTokens->params) {
|
|
if (id == simple_task_id_) {
|
|
return pxr::VtValue(simple_task_params_);
|
|
}
|
|
if (id == skydome_task_id_) {
|
|
return pxr::VtValue(skydome_task_params_);
|
|
}
|
|
}
|
|
return pxr::VtValue();
|
|
}
|
|
|
|
pxr::HdTaskSharedPtr LightTasksDelegate::simple_task()
|
|
{
|
|
return GetRenderIndex().GetTask(simple_task_id_);
|
|
}
|
|
|
|
pxr::HdTaskSharedPtr LightTasksDelegate::skydome_task()
|
|
{
|
|
/* Note that this task is intended to be the first "Render Task",
|
|
* so that the AOV's are properly cleared, however it
|
|
* does not spawn a HdRenderPass. */
|
|
return GetRenderIndex().GetTask(skydome_task_id_);
|
|
}
|
|
|
|
void LightTasksDelegate::set_camera(pxr::SdfPath const &camera_id)
|
|
{
|
|
if (simple_task_params_.cameraPath == camera_id) {
|
|
return;
|
|
}
|
|
simple_task_params_.cameraPath = camera_id;
|
|
GetRenderIndex().GetChangeTracker().MarkTaskDirty(simple_task_id_,
|
|
pxr::HdChangeTracker::DirtyParams);
|
|
skydome_task_params_.camera = camera_id;
|
|
GetRenderIndex().GetChangeTracker().MarkTaskDirty(skydome_task_id_,
|
|
pxr::HdChangeTracker::DirtyParams);
|
|
}
|
|
|
|
void LightTasksDelegate::set_viewport(pxr::GfVec4d const &viewport)
|
|
{
|
|
if (skydome_task_params_.viewport == viewport) {
|
|
return;
|
|
}
|
|
skydome_task_params_.viewport = viewport;
|
|
GetRenderIndex().GetChangeTracker().MarkTaskDirty(skydome_task_id_,
|
|
pxr::HdChangeTracker::DirtyParams);
|
|
}
|
|
|
|
} // namespace blender::render::hydra
|