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test2/source/blender/windowmanager/WM_keymap.hh
2025-10-12 01:12:47 +00:00

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9.5 KiB
C++

/* SPDX-FileCopyrightText: 2007 Blender Authors
*
* SPDX-License-Identifier: GPL-2.0-or-later */
#pragma once
/** \file
* \ingroup wm
*/
#include <optional>
#include <string>
#include "DNA_windowmanager_types.h"
#include "WM_types.hh"
#ifdef hyper /* MSVC defines. */
# undef hyper
#endif
struct EnumPropertyItem;
/* Key Configuration. */
void WM_keyconfig_init(bContext *C);
void WM_keyconfig_reload(bContext *C);
wmKeyConfig *WM_keyconfig_new(wmWindowManager *wm, const char *idname, bool user_defined);
wmKeyConfig *WM_keyconfig_ensure(wmWindowManager *wm, const char *idname, bool user_defined);
void WM_keyconfig_remove(wmWindowManager *wm, wmKeyConfig *keyconf);
void WM_keyconfig_clear(wmKeyConfig *keyconf);
void WM_keyconfig_free(wmKeyConfig *keyconf);
void WM_keyconfig_set_active(wmWindowManager *wm, const char *idname);
/**
* \param keep_properties: When true, the properties for operators which cannot be found are kept.
* This is needed for operator reloading that validates key-map items for operators that may have
* their operators loaded back in the future, see: #113309.
*/
void WM_keyconfig_update_ex(wmWindowManager *wm, bool keep_properties);
void WM_keyconfig_update(wmWindowManager *wm);
void WM_keyconfig_update_on_startup(wmWindowManager *wm);
void WM_keyconfig_update_tag(wmKeyMap *keymap, wmKeyMapItem *kmi);
void WM_keyconfig_update_operatortype_tag();
void WM_keyconfig_update_suppress_begin();
void WM_keyconfig_update_suppress_end();
void WM_keyconfig_update_postpone_begin();
void WM_keyconfig_update_postpone_end();
/** Keymap. */
/** Parameters for matching events, passed into functions that create key-map items. */
struct KeyMapItem_Params {
/** #wmKeyMapItem.type. */
int16_t type;
/** #wmKeyMapItem.val. */
int8_t value;
/**
* This value is used to initialize #wmKeyMapItem `ctrl, shift, alt, oskey, hyper`.
*
* Valid values:
*
* - Combinations of: #KM_SHIFT, #KM_CTRL, #KM_ALT, #KM_OSKEY, #KM_HYPER.
* Are mapped to #KM_MOD_HELD.
* - Combinations of the modifier flags bit-shifted using #KMI_PARAMS_MOD_TO_ANY.
* Are mapped to #KM_ANY.
* - The value #KM_ANY is represents all modifiers being set to #KM_ANY.
*/
int16_t modifier;
/** #wmKeyMapItem.keymodifier. */
int16_t keymodifier;
/** #wmKeyMapItem.direction. */
int8_t direction;
};
/**
* Use to assign modifiers to #KeyMapItem_Params::modifier
* which can have any state (held or released).
*/
#define KMI_PARAMS_MOD_TO_ANY(mod) ((mod) << 8)
/**
* Use to read modifiers from #KeyMapItem_Params::modifier
* which can have any state (held or released).
*/
#define KMI_PARAMS_MOD_FROM_ANY(mod) ((mod) >> 8)
void WM_keymap_clear(wmKeyMap *keymap);
/**
* Always add item.
*/
wmKeyMapItem *WM_keymap_add_item(wmKeyMap *keymap,
const char *idname,
const KeyMapItem_Params *params);
wmKeyMapItem *WM_keymap_add_item_copy(wmKeyMap *keymap, const wmKeyMapItem *kmi_src);
void WM_keymap_remove_item(wmKeyMap *keymap, wmKeyMapItem *kmi);
std::optional<std::string> WM_keymap_item_to_string(const wmKeyMapItem *kmi, bool compact);
wmKeyMap *WM_keymap_list_find(ListBase *lb, const char *idname, int spaceid, int regionid);
wmKeyMap *WM_keymap_list_find_spaceid_or_empty(ListBase *lb,
const char *idname,
int spaceid,
int regionid);
wmKeyMap *WM_keymap_ensure(wmKeyConfig *keyconf, const char *idname, int spaceid, int regionid);
wmKeyMap *WM_keymap_find_all(wmWindowManager *wm, const char *idname, int spaceid, int regionid);
wmKeyMap *WM_keymap_find_all_spaceid_or_empty(wmWindowManager *wm,
const char *idname,
int spaceid,
int regionid);
wmKeyMap *WM_keymap_active(const wmWindowManager *wm, wmKeyMap *keymap);
void WM_keymap_remove(wmKeyConfig *keyconf, wmKeyMap *keymap);
bool WM_keymap_poll(bContext *C, wmKeyMap *keymap);
wmKeyMapItem *WM_keymap_item_find_id(wmKeyMap *keymap, int id);
bool WM_keymap_item_compare(const wmKeyMapItem *k1, const wmKeyMapItem *k2);
/**
* Return the user key-map item from `km_base` based on `km_match` & `kmi_match`,
* currently the supported use case is looking up "User" key-map items from "Add-on" key-maps.
* Other lookups may be supported.
*/
wmKeyMapItem *WM_keymap_item_find_match(wmKeyMap *km_base,
wmKeyMap *km_match,
const wmKeyMapItem *kmi_match,
ReportList *reports);
/* `wm_keymap_utils.cc`. */
/* Wrappers for #WM_keymap_add_item. */
/**
* Menu wrapper for #WM_keymap_add_item.
*/
wmKeyMapItem *WM_keymap_add_menu(wmKeyMap *keymap,
const char *idname,
const KeyMapItem_Params *params);
/**
* Pie-menu wrapper for #WM_keymap_add_item.
*/
wmKeyMapItem *WM_keymap_add_menu_pie(wmKeyMap *keymap,
const char *idname,
const KeyMapItem_Params *params);
/**
* Panel (popover) wrapper for #WM_keymap_add_item.
*/
wmKeyMapItem *WM_keymap_add_panel(wmKeyMap *keymap,
const char *idname,
const KeyMapItem_Params *params);
/**
* Tool wrapper for #WM_keymap_add_item.
*/
wmKeyMapItem *WM_keymap_add_tool(wmKeyMap *keymap,
const char *idname,
const KeyMapItem_Params *params);
wmKeyMap *WM_keymap_guess_from_context(const bContext *C);
/**
* Guess an appropriate key-map from the operator name.
*
* \note Needs to be kept up to date with Key-map and Operator naming.
*/
wmKeyMap *WM_keymap_guess_opname(const bContext *C, const char *opname);
bool WM_keymap_uses_event_modifier(const wmKeyMap *keymap, int event_modifier);
void WM_keymap_fix_linking();
/* Modal Keymap. */
std::optional<std::string> WM_modalkeymap_items_to_string(const wmKeyMap *km,
int propvalue,
bool compact);
std::optional<std::string> WM_modalkeymap_operator_items_to_string(wmOperatorType *ot,
int propvalue,
bool compact);
wmKeyMap *WM_modalkeymap_ensure(wmKeyConfig *keyconf,
const char *idname,
const EnumPropertyItem *items);
wmKeyMap *WM_modalkeymap_find(wmKeyConfig *keyconf, const char *idname);
wmKeyMapItem *WM_modalkeymap_add_item(wmKeyMap *km, const KeyMapItem_Params *params, int value);
wmKeyMapItem *WM_modalkeymap_add_item_str(wmKeyMap *km,
const KeyMapItem_Params *params,
const char *value);
const wmKeyMapItem *WM_modalkeymap_find_propvalue(const wmKeyMap *km, int propvalue);
void WM_modalkeymap_assign(wmKeyMap *km, const char *opname);
/* Keymap Editor. */
void WM_keymap_restore_to_default(wmKeyMap *keymap, wmWindowManager *wm);
/**
* Properties can be NULL, otherwise the arg passed is used and ownership is given to the `kmi`.
*/
void WM_keymap_item_properties_reset(wmKeyMapItem *kmi, IDProperty *properties);
void WM_keymap_item_restore_to_default(wmWindowManager *wm, wmKeyMap *keymap, wmKeyMapItem *kmi);
int WM_keymap_item_map_type_get(const wmKeyMapItem *kmi);
/* Key Event. */
const char *WM_key_event_string(short type, bool compact);
std::optional<std::string> WM_keymap_item_raw_to_string(int8_t shift,
int8_t ctrl,
int8_t alt,
int8_t oskey,
int8_t hyper,
short keymodifier,
short val,
short type,
bool compact);
/**
* \param include_mask, exclude_mask:
* Event types to include/exclude when looking up keys (#eEventType_Mask).
*/
wmKeyMapItem *WM_key_event_operator(const bContext *C,
const char *opname,
blender::wm::OpCallContext opcontext,
IDProperty *properties,
short include_mask,
short exclude_mask,
wmKeyMap **r_keymap);
std::optional<std::string> WM_key_event_operator_string(const bContext *C,
const char *opname,
blender::wm::OpCallContext opcontext,
IDProperty *properties,
bool is_strict);
wmKeyMapItem *WM_key_event_operator_from_keymap(wmKeyMap *keymap,
const char *opname,
IDProperty *properties,
short include_mask,
short exclude_mask);
const char *WM_bool_as_string(bool test);