This allows forward declaring `OpCallContext`, avoiding the transitive include `WM_Types.hh` in `UI_interface_layout.hh` Pull Request: https://projects.blender.org/blender/blender/pulls/141804
217 lines
5.5 KiB
C++
217 lines
5.5 KiB
C++
/* SPDX-FileCopyrightText: 2007 Blender Authors
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*
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* SPDX-License-Identifier: GPL-2.0-or-later */
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/** \file
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* \ingroup wm
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*/
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#pragma once
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#include "WM_api.hh"
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struct ARegion;
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struct bToolRef;
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struct GHOST_TabletData;
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struct ScrArea;
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struct wmEvent;
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struct wmKeyMap;
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struct wmKeyMapItem;
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namespace blender::wm {
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enum class OpCallContext : int8_t;
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}
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#ifdef WITH_XR_OPENXR
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struct wmXrActionData;
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#endif
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/* #wmKeyMap is in `DNA_windowmanager.h`, it's saveable. */
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/** Custom types for handlers, for signaling, freeing. */
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enum eWM_EventHandlerType {
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WM_HANDLER_TYPE_GIZMO = 1,
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WM_HANDLER_TYPE_UI,
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WM_HANDLER_TYPE_OP,
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WM_HANDLER_TYPE_DROPBOX,
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WM_HANDLER_TYPE_KEYMAP,
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};
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using EventHandlerPoll = bool (*)(const wmWindow *win,
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const ScrArea *area,
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const ARegion *region,
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const wmEvent *event);
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struct wmEventHandler {
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wmEventHandler *next, *prev;
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eWM_EventHandlerType type;
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eWM_EventHandlerFlag flag;
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EventHandlerPoll poll;
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};
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/** Run after the keymap item runs. */
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struct wmEventHandler_KeymapPost {
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void (*post_fn)(wmKeyMap *keymap, wmKeyMapItem *kmi, void *user_data);
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void *user_data;
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};
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/** Support for a getter function that looks up the keymap each access. */
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struct wmEventHandler_KeymapDynamic {
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wmEventHandler_KeymapDynamicFn keymap_fn;
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void *user_data;
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};
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/** #WM_HANDLER_TYPE_KEYMAP. */
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struct wmEventHandler_Keymap {
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wmEventHandler head;
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/** Pointer to builtin/custom keymaps (never NULL). */
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wmKeyMap *keymap;
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wmEventHandler_KeymapPost post;
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wmEventHandler_KeymapDynamic dynamic;
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bToolRef *keymap_tool;
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};
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/** #WM_HANDLER_TYPE_GIZMO. */
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struct wmEventHandler_Gizmo {
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wmEventHandler head;
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/** Gizmo handler (never NULL). */
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struct wmGizmoMap *gizmo_map;
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};
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/** #WM_HANDLER_TYPE_UI. */
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struct wmEventHandler_UI {
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wmEventHandler head;
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/** Callback receiving events. */
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wmUIHandlerFunc handle_fn;
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/** Callback when handler is removed. */
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wmUIHandlerRemoveFunc remove_fn;
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/** User data pointer. */
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void *user_data;
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/** Store context for this handler for derived/modal handlers. */
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struct {
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ScrArea *area;
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ARegion *region;
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/**
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* Temporary, floating regions stored in #Screen::regionbase.
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* Used for menus, popovers & dialogs.
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*/
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ARegion *region_popup;
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} context;
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};
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/** #WM_HANDLER_TYPE_OP. */
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struct wmEventHandler_Op {
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wmEventHandler head;
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/** Operator can be NULL. */
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wmOperator *op;
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/** Hack, special case for file-select. */
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bool is_fileselect;
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/** Store context for this handler for derived/modal handlers. */
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struct {
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/**
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* To override the window, and hence the screen.
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* Set for few cases only, usually window/screen can be taken from current context.
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*/
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wmWindow *win;
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ScrArea *area;
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ARegion *region;
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short region_type;
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} context;
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};
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/** #WM_HANDLER_TYPE_DROPBOX. */
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struct wmEventHandler_Dropbox {
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wmEventHandler head;
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/** Never NULL. */
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ListBase *dropboxes;
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};
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/* `wm_event_system.cc` */
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void wm_event_free_all(wmWindow *win);
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void wm_event_free(wmEvent *event);
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void wm_event_free_handler(wmEventHandler *handler);
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/**
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* Goes over entire hierarchy: events -> window -> screen -> area -> region.
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*
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* \note Called in main loop.
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*/
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void wm_event_do_handlers(bContext *C);
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/**
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* Windows store their own event queues #wmWindow.event_queue (no #bContext here).
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*/
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void wm_event_add_ghostevent(wmWindowManager *wm,
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wmWindow *win,
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int type,
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const void *customdata,
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const uint64_t event_time_ms);
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#ifdef WITH_XR_OPENXR
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void wm_event_add_xrevent(wmWindow *win, wmXrActionData *actiondata, short val);
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#endif
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void wm_event_do_depsgraph(bContext *C, bool is_after_open_file);
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/**
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* Was part of #wm_event_do_notifiers,
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* split out so it can be called once before entering the #WM_main loop.
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* This ensures operators don't run before the UI and depsgraph are initialized.
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*/
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void wm_event_do_refresh_wm_and_depsgraph(bContext *C);
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/**
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* Called in main-loop.
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*/
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void wm_event_do_notifiers(bContext *C);
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void wm_event_handler_ui_cancel_ex(bContext *C,
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wmWindow *win,
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ARegion *region,
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bool reactivate_button);
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/* `wm_event_query.cc`. */
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/**
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* Applies the global tablet pressure correction curve.
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*/
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float wm_pressure_curve(float raw_pressure);
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void wm_tablet_data_from_ghost(const GHOST_TabletData *tablet_data, wmTabletData *wmtab);
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/* `wm_dropbox.cc`. */
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void wm_dropbox_free();
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/**
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* Additional work to cleanly end dragging. Additional because this doesn't actually remove the
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* drag items. Should be called whenever dragging is stopped
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* (successful or not, also when canceled).
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*/
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void wm_drags_exit(wmWindowManager *wm, wmWindow *win);
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void wm_drop_prepare(bContext *C, wmDrag *drag, wmDropBox *drop);
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void wm_drop_end(bContext *C, wmDrag *drag, wmDropBox *drop);
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/**
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* Called in inner handler loop, region context.
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*/
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void wm_drags_check_ops(bContext *C, const wmEvent *event);
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/**
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* The operator of a dropbox should always be executed in the context determined by the mouse
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* coordinates. The dropbox poll should check the context area and region as needed.
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* So this always returns #blender::wm::OpCallContext::InvokeDefault.
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*/
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blender::wm::OpCallContext wm_drop_operator_context_get(const wmDropBox *drop);
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/**
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* Called in #wm_draw_window_onscreen.
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*/
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void wm_drags_draw(bContext *C, wmWindow *win);
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