Sergey Sharybin 03544eccb4 Fix missing hair after rendering with different viewport/render settings
Derived mesh for particles did not include tessellated faces when it
was expected to. Now added explicit function to copy CDDM with tess
faces without need to re-tessellate the result.
2017-02-07 14:21:29 +01:00
2017-01-23 19:10:37 -05:00
2013-12-24 22:57:27 +06:00
2016-07-15 01:28:00 +10:00
2017-01-27 05:24:58 +01:00
2010-10-13 14:44:22 +00:00
2016-07-15 01:26:26 +10:00
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