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test2/source/blender/blenkernel
Lukas Tönne 059ac46439 Fix #147129: Crash when using zone pointer without null check
The zone add operator necessarily has to add the input and output nodes
separately one at a time. After the first node is added a tree update is
executed, but the zone is incomplete and the runtime update will temporarily
remove all zones until the second node is added. Using zone lookup without
checking the pointer will crash in this state.

Pull Request: https://projects.blender.org/blender/blender/pulls/147131
2025-10-01 16:44:40 +02:00
..
2025-04-04 18:38:53 +02:00
2025-08-22 17:59:27 +02:00
2025-05-22 16:32:44 +02:00