Joseph Eagar 065a7f4e2f =bmesh=
Mirror modifier no longer uses bmesh, but is now
100% CDDM.  This is faster; the sluggishness was
driving me crazy.  Still need to deal with UVs,
but that shouldn't be hard.
2011-02-27 07:49:36 +00:00
2011-02-27 06:19:40 +00:00
2011-02-27 06:19:40 +00:00
2011-02-27 07:49:36 +00:00
2011-02-27 06:19:40 +00:00
2011-02-27 07:49:36 +00:00
2010-10-13 14:44:22 +00:00
2011-02-27 06:19:40 +00:00
Description
No description provided
841 MiB
Languages
C++ 78%
Python 14.9%
C 2.9%
GLSL 1.9%
CMake 1.2%
Other 0.9%