Brecht Van Lommel 0781c22cee Fix T95969, T91856: bake AO to vertex color artifacts after ray offset removal
Without ray offsets intersections at neigbhoring triangles are found, as
the ray start is exactly at the vertex. There was a small offset towards
the center of the triangle, but not enough.

Now this offset computation is moved into Cycles and modified for better
results. It's still not perfect though like any offset approach, especially
with long thin triangles.

Additionaly, this uses the shadow terminate offset for AO rays now, which
helps remove some pre-existing artifacts.
2022-02-24 19:35:36 +01:00
2021-10-23 10:49:51 +05:30
2022-02-22 14:39:51 -05:00
2021-03-26 16:15:02 +01:00
2022-01-25 09:19:03 -07:00

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Blender
=======

Blender is the free and open source 3D creation suite.
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