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0abe1911d57b4d4a806a5de6f8cdf4f421abb7cf
test2/source/blender/gpu
History
Campbell Barton 0abe1911d5 - fix for access past the buffer size (paint / sculpt used some 2d vecs as 3d)
- remove redundant NULL checks on old code where it would crash if the result was NULL later on.
- add some missing NULL checks.
2011-09-16 06:47:01 +00:00
..
intern
- fix for access past the buffer size (paint / sculpt used some 2d vecs as 3d)
2011-09-16 06:47:01 +00:00
CMakeLists.txt
cmake: cleanup include paths, some duplicates and going up some unneeded dirs.
2011-07-17 09:11:13 +00:00
GPU_buffers.h
== GPU Buffers ==
2011-07-08 19:58:02 +00:00
GPU_draw.h
Committing patch #25676 Anisotropic filtering in viewport and BGE by me.
2011-06-15 18:59:22 +00:00
GPU_extensions.h
GPU: add gpu python module with export_shader() function to export GLSL shader.
2011-09-09 11:55:38 +00:00
GPU_material.h
GPU: add gpu python module with export_shader() function to export GLSL shader.
2011-09-09 11:55:38 +00:00
SConscript
Merged the particles-2010 branch with node improvements into trunk.
2011-09-05 21:01:50 +00:00
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