Bastien Montagne 0cb49286ce Fix T38409: Snapping Bug
Issue partially caused by own errors (glicth in new BKE_boundbox_ray_hit_check() code causing segfault in volume snapping,
and we have to treat ortho and persp differently in case of face snapping, because in persp our ray_start might very well
already be *inside* the boundbox of the checked object), and partly due to the fact that ED_view3d_win_to_vector()
was returning wrong vector (negated one) for ortho views (see previous commit).
2014-01-30 17:16:07 +01:00
2014-01-28 18:36:32 +06:00
2013-11-21 16:51:29 +01:00
2014-01-30 17:16:07 +01:00
2013-12-24 22:57:27 +06:00
2010-10-13 14:44:22 +00:00
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