Hans Goudey 0da1fc2fc4 Fix T84029: Point Distribution node crash on mesh with no faces
This bug exposes some ugliness in the implementation in poisson disk
distribution implementation with likely incorrect resizing of vectors and
some other assumptions. However, a simple quick fix is to return early
when the input mesh has no faces. This makes sense anyway because
there is no surface to scatter on.
2020-12-31 17:01:29 -06:00
2010-10-13 14:44:22 +00:00
2019-04-13 14:45:51 +02:00

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Blender
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Blender is the free and open source 3D creation suite.
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