0e7a42ebfa7bb184963bc5b36bb282d0bd2d9e50
(an if statement surrounding Multi-Paint still checks the lock flags to see if it should bother changing anything) Also, I changed lock's redistribution method so that if there was no enough space on other unlocked groups, it tries to keep the new weights' ratios to each other
Description
No description provided
Languages
C++
78%
Python
14.9%
C
2.9%
GLSL
1.9%
CMake
1.2%
Other
0.9%