0ecb20df4710504f15e9e8d4e3a749d6d5e2cf10
This makes the socket names in the sample nodes a bit more aligned. Specifically, the following names are changed: * Geometry Proximity: `Target > Geometry`, `Source Position > Sample Position` * Sample UV Surface: `Source UV Map > UV Map` Pull Request: https://projects.blender.org/blender/blender/pulls/117908
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