Files
test2/source/blender
Campbell Barton 13dfd82997 changes for materials to treat them as shorts not int/chars (since they are stored as shorts intermally)
- converting nurbs to mesh was casting the material to unsigned char.
- subsurf was casting to char, then int -> short in a loop.
- have material functions take & return shorts.
2011-09-20 06:25:15 +00:00
..
2011-09-20 04:38:59 +00:00
2011-08-01 11:44:20 +00:00