Files
test2/source/blender/collada
Campbell Barton 13dfd82997 changes for materials to treat them as shorts not int/chars (since they are stored as shorts intermally)
- converting nurbs to mesh was casting the material to unsigned char.
- subsurf was casting to char, then int -> short in a loop.
- have material functions take & return shorts.
2011-09-20 06:25:15 +00:00
..
2011-08-30 19:38:32 +00:00
2011-09-04 00:15:59 +00:00
2011-02-21 08:38:53 +00:00
2011-09-05 20:41:58 +00:00
2011-08-30 15:43:00 +00:00
2011-09-03 15:36:36 +00:00
2011-03-30 10:51:01 +00:00
2011-02-21 08:38:53 +00:00
2011-09-04 00:15:59 +00:00
2011-02-21 08:38:53 +00:00
2011-02-21 08:38:53 +00:00
2011-02-21 08:38:53 +00:00