171f7dcbe77cf0d0957a24e25848951c8545bfb9
Previously the device selection was only shown when Blender was started with the Vulkan backend. However most users don't know that this feature exists. By also showing the device selection when the backend is changed in the preferences, will motivate users to revisit the system tab and see what can be selected. Another option is to have the device selection fully working even when running using OpenGL. Technically possible but it requires to mingle Vulkan with OpenGL data in gpu globals. Pull Request: https://projects.blender.org/blender/blender/pulls/137646
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Blender
Blender is the free and open source 3D creation suite. It supports the entirety of the 3D pipeline-modeling, rigging, animation, simulation, rendering, compositing, motion tracking and video editing.
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