19782e4f680e7db86a72cbfa78d23afd7e7c93ce
Consists of few simple steps. Don't tag object data's bounding box as dirty before re-evaluaiton Most of the time this actually tags evaluated mesh which will be tossed away few lines below anyway. And this causes issues if the evaluated mesh is actually owned by the mesh datablock. The bounding box now has clear separation between original object data and object data after modifiers, so this should not be causing any issues. Free evaluated mesh when owner mesh changes Ensures that evaluated mesh shares the same settings as its owner when updates related on animation system happens. Depsgraph: Update mesh when its geometry settings changes Allows to have options like autosmooth animated. Reviewers: brecht, mont29 Differential Revision: https://developer.blender.org/D5030
.. Keep this document short & concise, linking to external resources instead of including content in-line. See 'release/text/readme.html' for the end user read-me. Blender ======= Blender is the free and open source 3D creation suite. It supports the entirety of the 3D pipeline-modeling, rigging, animation, simulation, rendering, compositing, motion tracking and video editing. .. figure:: https://code.blender.org/wp-content/uploads/2018/12/springrg.jpg :scale: 50 % :align: center Project Pages ------------- - `Main Website <http://www.blender.org>`__ - `Reference Manual <https://docs.blender.org/manual/en/latest/index.html>`__ - `User Community <https://www.blender.org/community/>`__ Development ----------- - `Build Instructions <https://wiki.blender.org/wiki/Building_Blender>`__ - `Code Review & Bug Tracker <https://developer.blender.org>`__ - `Developer Forum <https://devtalk.blender.org>`__ - `Developer Documentation <https://wiki.blender.org>`__ License ------- Blender as a whole is licensed under the GNU Public License, Version 3. Individual files may have a different, but compatible license. See `blender.org/about/license <https://www.blender.org/about/license>`__ for details.
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