Jeroen Bakker 1be2888bf0 Fix T62717: Switching Shading Modes During Sculpting
Switching shader modes to material or render during a sculpting session
showed the model when the sculptsession was started. The user needed
to click that forced an update of the sculptsession.

In `sculpt_flush_update` the eevee drawing mesh is not updated when
workbench engine is used.
2019-03-28 16:10:15 +01:00
2019-03-25 11:23:00 +01:00
2019-01-22 12:50:13 +01:00
2019-03-22 16:23:23 -03:00
2010-10-13 14:44:22 +00:00
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