1d6f313995fddea12d4bf0823ba842ee02071e37
This removes the minimum thickness clamping in the shader. The reason why this was clamped in the first place was to reduce aliasing artifacts. With the new super sampling method for rendering, this should no longer be an issue. Note: This can break visual compatibility, but the previous radii were arguably "wrong". This essentially fixes this and renders the strokes with the actual radii from the attribute. Previous files that might have relied on the clamping will have to be updated. Pull Request: https://projects.blender.org/blender/blender/pulls/138119
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