Philipp Oeser 1de7b4372c Fix #148229: Vertex weights in wrong groups after joining meshes
Caused by 113d91aba8

Code first gathers a list of all vertexgroups on all objects.
Then it iterates the objects to join, and for each of them, puts their
vertexgroups in an index map.
However (by a typo?), it was doing it for the `active mesh` (instead of
the one currently visited) over and over again, resulting in weights
from other objects written to `def_nr` from groups of the `active mesh`.

Now corrected.

Pull Request: https://projects.blender.org/blender/blender/pulls/148259
2025-10-17 15:06:24 +02:00
2025-10-17 15:09:07 +11:00
2023-12-08 13:28:13 +11:00
2025-10-08 12:02:49 +02:00
2025-07-10 12:48:33 +10:00

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