Hans Goudey 1e22f364f8 Sculpt: Replace automasking sculpt attribute API usage
Current the automasking code stores temporary data as geometry
attributes (except for multires where that doesn't work) in order to
persist the cached factors for cavity and occlusion accross multiple
strokes. However, the benefits of this aren't clear, compared to
improving the performance of these calculations. It's also the last
usage of the sculpt attribute API which we plan to remove. The system
is also hard to understand, to make a more solid cache of automasking
values it would be better to start from scratch.

This commit removes the sculpt attribute API and the automasking stroke
ID system, and moves the cached factors to be cached per stroke rather
than more permanently.

Pull Request: https://projects.blender.org/blender/blender/pulls/127470
2024-09-12 20:06:21 +02:00
2024-09-12 13:01:34 -04:00
2023-12-08 13:28:13 +11:00

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