Ben Batt 1f35fd7929 = Addendum to UVProject's multiple UV handling - "Override Image" button =
* Added an "Override Image" button to the UVProject modifier; this overrides
  faces' currently assigned image with the one given in the modifier panel.
  This provides some of the functionality previously provided by the "Add UVs"
  button - you still need to add a UV layer manually, but you only need to
  change the image in one place.
* Note that the "Override Image" option uses the bit position previously used
  by the "Add UVs" option, so old files which had "Add UVs" enabled will now
  have "Override Image" enabled.
2007-01-29 16:28:11 +00:00
2007-01-18 18:22:06 +00:00
2007-01-09 18:49:10 +00:00
2006-11-21 08:54:36 +00:00
2006-11-24 06:08:05 +00:00
2004-08-24 02:51:07 +00:00

Welcome to the fun world of open source.

For instructions on building and installing Blender, please see the file named
INSTALL.


---------------------.Blanguages and the .blender directory---------------------

The .blender directory holds various data files for Blender.
In the 2.28a release those are the .Blanguages file containing a list of
translations, the translations themselves and a default ttf font.

Blender checks for the presence of this directory in several locations:
	- the current directory
	- your home directory
	- On OSX, the blender bundle is also checked 
	- On Windows, the installation dir is checked.

If you get a 'File ".Blanguages" not found' warning, try to copy the .blender
dir to one of these locations (your home directory being recommended).



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