22e4e973104caacbbe6b8251ee79dc9efd33c7b4
Apple Silicon uses tile rendering and can discard tiles if it is covered. The retopology overlay made some changes to the shader that introduced some blocking and striping artifacts when the overlay was disabled. This PR changes the minimum used offset to reduce the drawing artifacts. Tweaking the GLSL shader itself didn't work. Fix #105830 Pull Request: https://projects.blender.org/blender/blender/pulls/107611
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