25d4d645cdac83e84cf182b04bc47e3e468cae5a
The current temperature unit adjusts to Celsius or Fahrenheit based on unit system, but specifically for color temperatures the convention is to display them in Kelvin, and it'd be strange to e.g. see 11240°F when opening the white balance panel. Therefore, this adds a dedicated Color Temperature unit, and uses it for the two existing blackbody temperature inputs in shader nodes. Pull Request: https://projects.blender.org/blender/blender/pulls/123337
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