2b66a17e50ce1971977630b3493fb198dcd9cfef
This way render engine can first apply all modifiers on the new mesh and then optionally perform autosmooth face splitting on it.
Description
No description provided
Languages
C++
78%
Python
14.9%
C
2.9%
GLSL
1.9%
CMake
1.2%
Other
0.9%