3048d9e99c793f7db3a9020c5f769e6c05270dc4
Change code fragments where `BKE_mesh_vert_coords_alloc` had been used to temporarily copy vertex coordinates of a mesh (see #103789) and providd pointers to the mesh's stored vertex positions instead. This reduces memory usage and improves performance. Pull Request: https://projects.blender.org/blender/blender/pulls/105756
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