308c4fc234fce82b46ca03a27de7d9e0d69a7913
The issue here is that if no matching winid is found, we destroy all windows and their context with them. This will also delete the OpenGL textures associated with the initial context, thus we lose the icons. This patch makes sure a window is always kept for later so the initial context does not get lost. Thanks to Campbell and Ton for the discussion on the issue.
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