Christoph Lendenfeld 30b0c5b225 Fix: Inserting keys no longer sets the FCurve channel color
When pressing `I` in the viewport, the colors of the FCurve channels were no longer set correctly.

Caused by #113504

Fix by removing the flag that determined that in the first place,
and read straight from the user preferences. Then move the code
that sets the mode on the FCurve into the function that actually creates it.

For 99% of cases the code went to the user preference flag `AUTOKEY_FLAG_XYZ2RGB`
and if that was set, the `INSERTKEY_XYZ2RGB` would be set. The only case where this
was not from the user preferences was from custom keying sets.
There was an override flag for FCurve colors on custom keying sets.
I removed that with this patch since the use case is not apparent
and custom keying sets are hardly used.

Pull Request: https://projects.blender.org/blender/blender/pulls/115297
2023-11-24 13:05:10 +01:00
2023-11-24 07:20:52 +01:00
2023-11-21 09:42:39 -05:00
2023-11-02 16:09:11 +11:00
2023-08-16 19:29:47 +02:00

Blender

Blender is the free and open source 3D creation suite. It supports the entirety of the 3D pipeline-modeling, rigging, animation, simulation, rendering, compositing, motion tracking and video editing.

Blender screenshot

Project Pages

Development

License

Blender as a whole is licensed under the GNU General Public License, Version 3. Individual files may have a different, but compatible license.

See blender.org/about/license for details.

Description
No description provided
Readme 841 MiB
Languages
C++ 78%
Python 14.9%
C 2.9%
GLSL 1.9%
CMake 1.2%
Other 0.9%