Omar Emara 329ba2f69e Fix #145667: Nearest interpolation is ignored in Vulkan
Blender compositor ignores nearest interpolation in Vulkan backend.
That's because anisotropic interpolation is used based on same left over
sampler state. To fix this, we clear anisotropic sampling in the
realization shader.

Pull Request: https://projects.blender.org/blender/blender/pulls/145905
2025-09-08 12:02:53 +02:00
2025-08-11 12:02:20 +02:00
2023-12-08 13:28:13 +11:00
2025-07-10 12:48:33 +10:00

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