Clément Foucault 3a243ad83f Eevee: Attempt to optimize GTAO shader.
Unroll horizon search loop. Use fast version of acos.
On nvidia linux, unrolling the 2nd loop is giving very high compilation time.
2017-06-23 02:52:34 +02:00
2017-06-19 15:06:48 +10:00
2017-06-19 15:19:25 +02:00
2017-06-22 17:37:31 +02:00
2017-05-01 15:20:19 +02:00
2010-10-13 14:44:22 +00:00
Description
No description provided
841 MiB
Languages
C++ 78%
Python 14.9%
C 2.9%
GLSL 1.9%
CMake 1.2%
Other 0.9%