3bb72e33df8a050c1b4dec3c29e3bfa87268869b
Fix [#30665] UV-Editor: UV -> Copy Mirrored UV coords: mesh.faces_mirror_uv op now uses poly/loops (bmesh todo).
fix for reconstructing shape keys (found when looking into bug [#30797], but not a fix for this bug).
Description
No description provided
Languages
C++
78%
Python
14.9%
C
2.9%
GLSL
1.9%
CMake
1.2%
Other
0.9%