3c6a9cb5a54f93a31d03141613c06fbc19f79eff
Fix for Sculpt: Color Filter crash #117824 This change fixes the crash due to invalid active color layer in the Undo/Redo stack when redoing from the original state. Previously when performing a redo to a filter color state from the original state, it cased a crash because &((SculptUndoStep *)us_iter)->active_color_start did not contain valid color data in the original state. In this PR we check if is the original state and use the &((SculptUndoStep *)us_iter)->active_color_end instead which is de correct data to use. - [x] Fix color update when redo from initial state Pull Request: https://projects.blender.org/blender/blender/pulls/118885
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