3d6117994c3aa62b0b21c142b32b185859ddd35b
This patch implements the ID Mask node for the realtime compositor. The node can be implemented as a GPU shader operation when the anti-aliasing option is disabled, which is something we should do when the evaluator allows nodes be executed as both standard and GPU shader operations. Pull Request: https://projects.blender.org/blender/blender/pulls/106593
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