Files
test2/source/blender/gpu
Antony Riakiotakis 3e61478b1b Fix T42917 shadow maps not working on ATIs.
This is yet another issue with framebuffers. There are two issues: We
need the framebuffer fully bound to check for completeness and when we
bind a depth texture as frame buffer we need to disable read/write.
2014-12-16 21:52:55 +01:00
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2014-07-21 12:02:05 +02:00
2014-10-07 15:47:32 -05:00
2014-10-07 15:47:32 -05:00
2014-07-23 15:26:08 +02:00