3f39719b5df592caa6bd1cd68da38377855b89cc
That problem occurs because of the imprecision of `short int` (16 bits). The 3d coordinates are converted to 2d, and when they are off the screen, their values can exceed 32767! (max short int value) One quick solution is to use float instead of short The snap code is actually a little tricky. I want to make some arithmetic simplifications in it
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