458faa6486aa1d8ad644f350715e35b3dd471d39
This PR allows users to select a GPU backend. In the system tab of the user preferences the GPU backend can be selected in the `Display Graphics` panel. It will require a restart of Blender before the changes become effective. During startup minimum requirements are checked. Blender will switch automatically to OpenGL when no compatible Vulkan device could be detected. A dialog will be shown to inform the user. The setting of the in the `Display Graphics` panel are still overridden when blender is started using the `--gpu-backend` option. When starting blender with `--debug-gpu` the backend detection will print to the console. See PR for detailed information and screenshots of the UI. Implements #126504 Pull Request: https://projects.blender.org/blender/blender/pulls/126545
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Blender
Blender is the free and open source 3D creation suite. It supports the entirety of the 3D pipeline-modeling, rigging, animation, simulation, rendering, compositing, motion tracking and video editing.
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