47d2dffe8cc5ef3fba6268325f50c50ff0dfe08d
Do this only when applicable. This allow better compile time checking in Shader C++ compilation. Moreover, this allows to have `constexpr` in shared code between C++ and GLSL. After investigation the `const` keyword in GLSL has the same semantic than C/C++. Rel #137333 and #137446 Pull Request: https://projects.blender.org/blender/blender/pulls/137497
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Blender
Blender is the free and open source 3D creation suite. It supports the entirety of the 3D pipeline-modeling, rigging, animation, simulation, rendering, compositing, motion tracking and video editing.
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