4a8cf9d182e86ae5366b5a8d4cbfedbef5c3e15e
Previously the only way to use lockfree implementation was to start executable and never switch to guarded allocator. Surely, it is not possible to switch implementation once any allocation did happen, but some tests are desired to test lock-free implementation of the allocator. Those tests did not operate properly because the main entry point of tests are forcing guarded allocator to help catching bugs. This change makes it possible for those tests to ensure they do operate on lock-free implementation. There is no functional changes here, preparing boilerplate for an upcoming work on the allocator tests themselves.
.. Keep this document short & concise, linking to external resources instead of including content in-line. See 'release/text/readme.html' for the end user read-me. Blender ======= Blender is the free and open source 3D creation suite. It supports the entirety of the 3D pipeline-modeling, rigging, animation, simulation, rendering, compositing, motion tracking and video editing. .. figure:: https://code.blender.org/wp-content/uploads/2018/12/springrg.jpg :scale: 50 % :align: center Project Pages ------------- - `Main Website <http://www.blender.org>`__ - `Reference Manual <https://docs.blender.org/manual/en/latest/index.html>`__ - `User Community <https://www.blender.org/community/>`__ Development ----------- - `Build Instructions <https://wiki.blender.org/wiki/Building_Blender>`__ - `Code Review & Bug Tracker <https://developer.blender.org>`__ - `Developer Forum <https://devtalk.blender.org>`__ - `Developer Documentation <https://wiki.blender.org>`__ License ------- Blender as a whole is licensed under the GNU Public License, Version 3. Individual files may have a different, but compatible license. See `blender.org/about/license <https://www.blender.org/about/license>`__ for details.
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