4e2478940eb8803f28bfd7361ea3ff7dd83cd247
Allow exporting of animated vertex colors to Alembic. The changes are made to be in line with the way the UV Maps are written. Each vertex color gets a OC4fGeomParam created and mapped into the CDStreamConfig to avoid recreating the Param on each frame. The time sample index is also stored in the config now and set onto the UV and Vertex Color params each frame. Without this the exports would get inconsistent timing results where animated UV maps and Vertex Colors were not playing back at the original speed. Reviewed By: sybren Maniphest Tasks: T88074 Differential Revision: https://developer.blender.org/D11278
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.. Keep this document short & concise, linking to external resources instead of including content in-line. See 'release/text/readme.html' for the end user read-me. Blender ======= Blender is the free and open source 3D creation suite. It supports the entirety of the 3D pipeline-modeling, rigging, animation, simulation, rendering, compositing, motion tracking and video editing. .. figure:: https://code.blender.org/wp-content/uploads/2018/12/springrg.jpg :scale: 50 % :align: center Project Pages ------------- - `Main Website <http://www.blender.org>`__ - `Reference Manual <https://docs.blender.org/manual/en/latest/index.html>`__ - `User Community <https://www.blender.org/community/>`__ Development ----------- - `Build Instructions <https://wiki.blender.org/wiki/Building_Blender>`__ - `Code Review & Bug Tracker <https://developer.blender.org>`__ - `Developer Forum <https://devtalk.blender.org>`__ - `Developer Documentation <https://wiki.blender.org>`__ License ------- Blender as a whole is licensed under the GNU General Public License, Version 3. Individual files may have a different, but compatible license. See `blender.org/about/license <https://www.blender.org/about/license>`__ for details.
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