Clément Foucault 4ebaee0aa1 Fix #106312: Workbench: Texture interpolation is shared across material
This was caused by the Material Sub pass being
shared for all materials using a same texture.
This patch simply adds the sampler state inside the
Map key. This will create one unique subpass for each
texture and for each sampler state.

Pull Request: https://projects.blender.org/blender/blender/pulls/141978
2025-07-15 22:47:17 +02:00
2025-07-10 14:14:48 +02:00
2023-12-08 13:28:13 +11:00
2025-05-12 11:34:32 +02:00
2025-07-10 12:48:33 +10:00

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