Campbell Barton 4ec0cce30a WM: improve thumbnail scaling performance (debug builds)
Saving files could take ~3-4 seconds on debug builds because of new
imbuf scaling logic.

Even though debug performance usually isn't much of a consideration,
it gets in the way of development.

Since thumbnails don't require the same accuracy as the sequencer or
compositor, use a faster scaling method that uses a box-filter clamped
to integer bounds & integer math.

In practice the difference between the resulting thumbnails isn't
noticeable in my tests.

For debug build with ASAN this gives a ~25x speedup,
for release builds it gives a ~1.4x speedup which is to be
expected with a more approximate scaling method.
2024-09-16 19:51:32 +10:00
2024-09-13 14:01:51 +10:00
2024-09-13 16:56:51 +02:00
2023-12-08 13:28:13 +11:00

Blender

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