4fb052f08dfd085bb0c9015add32a5d5063caf54
When creating Win32 windows, the sizes and placements can be out by a small amount, mostly noticeable near monitor edges. This is because Windows 10 includes a thin invisible border (typically 7 pixels) when determining position. Therefore the correct values can sometimes be just outside the monitor bounds, but we clamp them at those bounds. This patch fixes this by first clamping the requested values to monitor bounds, adjusting for window chrome with AdjustWindowRectEx(), and then using those adjusted values in CreateWindowExW(). see D11314 for more details. Differential Revision: https://developer.blender.org/D11314 Reviewed by Ray Molenkamp
.. Keep this document short & concise, linking to external resources instead of including content in-line. See 'release/text/readme.html' for the end user read-me. Blender ======= Blender is the free and open source 3D creation suite. It supports the entirety of the 3D pipeline-modeling, rigging, animation, simulation, rendering, compositing, motion tracking and video editing. .. figure:: https://code.blender.org/wp-content/uploads/2018/12/springrg.jpg :scale: 50 % :align: center Project Pages ------------- - `Main Website <http://www.blender.org>`__ - `Reference Manual <https://docs.blender.org/manual/en/latest/index.html>`__ - `User Community <https://www.blender.org/community/>`__ Development ----------- - `Build Instructions <https://wiki.blender.org/wiki/Building_Blender>`__ - `Code Review & Bug Tracker <https://developer.blender.org>`__ - `Developer Forum <https://devtalk.blender.org>`__ - `Developer Documentation <https://wiki.blender.org>`__ License ------- Blender as a whole is licensed under the GNU General Public License, Version 3. Individual files may have a different, but compatible license. See `blender.org/about/license <https://www.blender.org/about/license>`__ for details.
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