53ef03d20f5ce1dc0c6cb49c759f0be3f467340f
The idea is to use known number of frames in the stream when possible instead of trying to deduct it from a stream duration and time base, which could potentially give some rounding errors. This, i.e., solves quicktime encoded files from animators to open just fine in sequencer. Another report done by the main Nieve guy (aka venomgfx)
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