Jeroen Bakker 55c180acc4 Fix #128561: EEVEE: Lightlinking crashes on NVIDIA
On NVIDIA drivers it is not allowed to pass buffers directly from the
interface to a function as the qualifiers do not match. This is commonly
fixed by first storing it in a local variable to remove the qualifiers
and then pass it to the function that need the object.

Pull Request: https://projects.blender.org/blender/blender/pulls/128571
2024-10-04 10:52:53 +02:00
2024-09-24 14:35:24 +02:00
2024-09-25 12:38:39 +10:00
2024-10-04 10:38:04 +02:00
2024-10-03 18:41:06 +02:00
2024-10-03 15:56:48 +10:00
2023-12-08 13:28:13 +11:00
2024-10-02 12:34:01 +02:00
2024-10-03 15:56:48 +10:00

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