Sergey Sharybin 57527cb0ac - Save MDISPS layer when applying modifier.
All sculpting used to disappear before. Save MDISPS if new mesh has got the same faces amount.
  NOTE: maybe some other layers should be saved?
- Apply multires modififier if MDISPS was auto-created.
  Multires's applyModifier used to return unchanged DM when MDISPS was auto-created.
- Set multires totlvl from MDISPS layer when new multires was added to mesh with existing MDISPS layer.
2010-09-26 18:29:54 +00:00
2010-09-07 15:17:42 +00:00
2010-07-26 11:47:33 +00:00
2010-09-05 07:08:21 +00:00
2010-09-05 07:08:21 +00:00
2010-09-05 07:08:21 +00:00
2010-09-26 08:27:59 +00:00
2010-07-26 11:47:33 +00:00
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